Story
Around June 20th 2023, I decided to make a Gamejam that lasted one week. I successfully made and released a game that I called "Obstacle Racer". The goal of the game is really simple yet effective: be the first to reach the goal. If you want to try the game, you can find its page here. I didn't find any video of mine showcasing the game other than this one. In this version, the only things missing are the end flag and the final version of the obstacle selector:
Goal
Once every player reached the goal
Color Theory
Something interesting with this project is how I converted a weakness into a strength. Since I can't draw, I decided to use a simple monochrome art style. However, this allowed me to use colors in an interesting way: player identification and power. Since all players share the same sprite, I needed a way to differentiate the different players. I came up with a simple detail on the player's sprite, the flower. Each player has a flower on their head that changes color depending on the player. It was really easy to change the colors used and the flower contrasts a lot with the simple black-white art style:
Although colors were used to identify players, I also attributed colors to power. Originally, the player who won was supposed to "ascend":

Accomplishments
This project allowed me to learn how multiplayer works and to become
more familiar with Unity. It also gave me an OC that I named "Mono"
